What Is The Diplomacy Menu?
The Diplomacy Menu is where you go for all of your diplomatic interactions with other players in the game.
Links under the Diplomacy Menu:
- Manage Ceasefires - Where you go to change your ceasefire status towards other players.
- Communication - Where you go to open diplomatic (or social) conversations with other players.
- Planet Exchanges - Where you go to trade planets peacefully with other players.
How Do I Get An Ally?
Step 1: Communicate. Send messages to everyone close to you and ask them if they'd like to work together. You can send messages by using the Communication link under the Diplomacy menu.
Step 2: When somebody agrees to be your ally, go to the Manage Ceasefires link under the Diplomacy menu and set a ceasefire towards them.
Step 3: Have them set ceasefire towards you as well. Both sides have to set ceasefire. It only takes one side shooting to start a war.
Step 4: Rejoice! Then go conquer somebody.
Who Is Who?
Your military stance towards every other player is identified through the liberal use of color. Planets, Fleets, Armies, etc. will all be colored either green, blue, or red. You can tell by its color if something belongs to you, your enemy, or someone you have ordered your military not to attack.
- If the name of something is written in green then it means that it belongs to you and you will certainly not attack it.
- Likewise if a fleet icon is green then it is your fleet. For example:
Players You Shoot At
- If the name of something is written in red then it means that it belongs to your enemy. You can trust this. If you have reason to believe that someone is your enemy then they most definitely are. Your military will shoot on sight.
- Likewise if a fleet icon is red then it belongs to your enemy. For example:
Players You Don't Shoot At
- If the name of something is written in blue then it means that it belongs to a player who is on the same team as yourself.
- Likewise if a fleet icon is blue then it is your allies fleet and your military will not attack it. For example:
Who Lives Where? Color Coding For Star Names
The color of a star's name can tell you a lot about its diplomatic relationship to you. For example:
Green Star Name Every inhabited planet in the star system belongs to you. Red Star Name Every inhabited planet in the star system belongs to an enemy. Blue Star Name Every inhabited planet in the star system belongs to a team mate. Yellow Star Name Some planets belong to you and some belong to an enemy. Yellow Star Name Some planets belong to you, some belong to an enemy, and some belong to an ally. Clearly an unstable state. Blue/Green Star Name Some planets belong to you and some belong to a team mate. Purple Star Name Some planets belong to an enemy and some belong to a team mate.
Sharing Star Systems
Sharing a star system is when you own some of the planets in a system but one or more of them are owned by other players. This only works well if everyone is Cease-Fired towards each other. Never share anything with enemies, it only encourages them.
There are several benefits to having another player share a star system.
- Easier joint defense. You can both see anything coming towards the star and respond accordingly.
- You can maximize the Planet species bonuses, Trading Planets so you both end up with the best planets for your species.
- Owning the same number of planets across multiple stars lets you build shipyards in multiple places - providing Ship Support for a much lower cost in time and resources.
- Owning a planet in a system lets your ships refuel their Ship Range when they park there, allowing them to reach your enemies with greater ease.
- If you need to borrow an egg they are right next door.
How To Transfer Planets?
- You have a few options if you want to give a planet to another player.
- Let them Invade you. Don't fight back very hard. This only really works with enemies though... and what are you doing trading with them?
- Go to the Planet Exchanges link in the Diplomacy menu and transfer ownership to them. As long as you have owned the planet for at least 8 hours then the planet will transfer instantly when they accept the offer. You have to be Cease-Fired towards them and they have to have enough Government for another planet.